# 𝐒𝐄𝐀𝐋𝐄𝐃 𝐒𝐇𝐑𝐈𝐍𝐄

NPC Location can be found in 2\@mir 79, 73 acess from @instance or Instance NPC in maintown

<div data-with-frame="true"><figure><img src="/files/C61VZ8b0aWB1VGXYbp03" alt=""><figcaption></figcaption></figure></div>

* Members can enter, exit, re-enter the same [instance](https://irowiki.org/wiki/Instance) multiple times as long as instance is not destroyed.
* [Snatch](https://irowiki.org/wiki/Snatch), [Teleport](https://irowiki.org/wiki/Teleport)/Fly Wings, [Safety Wall](https://irowiki.org/wiki/Safety_Wall), [Assumptio](https://irowiki.org/wiki/Assumptio), [Convenio](https://irowiki.org/wiki/Convenio) are disabled in the instance. [Assumptio](https://irowiki.org/wiki/Assumptio) Scrolls can be used, however.
* Instance Cooldown Quest Name: Sealed Shrine After-effect
* Time Limit: 2 hours

<h3 id="guide" align="center">Guide</h3>

Below is a map of the 1st floor. Refer to this throughout the guide:

<p align="center"><a href="https://irowiki.org/wiki/File:Catacombs_1.png"><img src="https://irowiki.org/w/images/2/23/Catacombs_1.png" alt=""></a></p>

1. Once inside, party leader must go talk to the Gravestone on the right (marked in yellow as Hero on the map) to begin the quest in the Shrine (141, 221). Choose 2nd option *Waited for me?*
2. Next everyone can go around the instance and talk to Gravestone (marked in dark blue as Graves on the map) until someone gets ![6003.png](https://irowiki.org/images/db/item/6003.png) [Pendant of Spirit](http://db.irowiki.org/db/item-info/6003/).

   <figure><img src="https://irowiki.org/w/images/0/09/Sealed_Shrine_-_Grave_or_Gravestone.png" alt=""><figcaption></figcaption></figure>
3. Let party leader know which gravestone it is and have them talk to it to get the pendant too. Then the party leader can return the pendant to the Hero gravestone at the beginning of the instance.
   * Trading the pendant will not count, party leader needs to talk to that gravestone and get their own pendant to proceed.
4. An announcement will appear saying to head to the center of the instance (marked in bright green as Altar). Go there and talk to the Soul of Ancient Hero.

   * Annoyingly, party leader must listen through all 3 options first and then picking "I am ready" before they can proceed.

   <figure><img src="https://irowiki.org/w/images/d/d9/Sealed_Shrine_-_Soul_of_Ancient_Hero.png" alt=""><figcaption></figcaption></figure>
5. The party now has two things to do (1 hour time limit):
   1. Party leader must get 10 ![6001.png](https://irowiki.org/images/db/item/6001.png) [Essence of Fire](http://db.irowiki.org/db/item-info/6001/).

      * These are obtained from Bobbing Torch (marked in red on the map).
      * Only party leader can get these.

      <figure><img src="https://irowiki.org/w/images/0/0c/Sealed_Shrine_-_Bobbing_Torch.png" alt=""><figcaption></figcaption></figure>
   2. Party members need to hunt monsters with the name *Apostle of Baphomet* to acquire ![6002.png](https://irowiki.org/images/db/item/6002.png) [Token of Apostle](http://db.irowiki.org/db/item-info/6002/).

      * Each party member needs one token. So if the party has total of 5 players, 5 Tokens are needed.
      * Tokens go straight into the inventory when the monster is killed.
      * Tokens are tradeable!
      * Leaving and re-entering the instance will take all of that party member's tokens!
      * Apostles do not respawn, there are about 12-14 on the map.

      <figure><img src="https://irowiki.org/w/images/c/cd/Sealed_Shrine_-_Apostle_of_Baphomet.png" alt=""><figcaption></figcaption></figure>
6. After party leader returns to the Soul of Ancient Hero in the center with 10 Flames and 1 Token, he will open the portal to the second floor, found in the southeast corner of the map.
   * Going to the second floor will cost 1 Token of Apostle, so make sure each party member has at least one before going through!
   * All Tokens in inventory will be taken when entering to the second floor.

Below is a map of the 2nd floor:

<figure><img src="https://irowiki.org/w/images/1/1d/Sealedshrine2.gif" alt=""><figcaption></figcaption></figure>

1. Head to the center and talk to The Main Altar to summon the MVP [Unsealed Baphomet](http://db.irowiki.org/db/monster-info/1929/).
2. Once Baphomet spawns, the party can damage him for 3 seconds before it becomes invulernable.
3. If Baphomet is not dead yet, use the following method in the next steps to damage it until dead (1 hour time limit):
   1. There are 5 seals that will weaken Baphomet. An announcement will tell which one of the following locations is available at that time: Main (center then little north), Northwest, Northeast, Southwest, Southeast.

      * The locations are marked as red circles on the map.

      <figure><img src="https://irowiki.org/w/images/6/60/Sealed_Shrine_-_Announcement_Altar_%28Main%29_Is_Unsealed.png" alt=""><figcaption></figcaption></figure>
   2. Lure Baphomet INTO that available seal.

      <figure><img src="https://irowiki.org/w/images/4/40/Sealed_Shrine_-_Lure_Baphomet_Onto_Altar.png" alt=""><figcaption></figcaption></figure>
   3. Then a player must talk to the altar seal Magical Formation to weaken Baphomet, which gives the [party](https://irowiki.org/wiki/Party) a few seconds to damage Baphomet.
      * On iRO, it is bugged and only the party leader can talk to the seal to weaken it.
      * That player will be Stoned Cursd for 30 seconds and will lose 60% of their hp.
        * Evil Druid, Stone Immunity, and GTB will not block it. But [Blessing](https://irowiki.org/wiki/Blessing) or getting hit will remove it.
      * The player will be on a 3 minute cooldown and cannot talk to another altar seal.
   4. After some time, Baphomet will become invulnerable again and party needs to wait until the next seal available is announced. Repeat the previous steps until Baphomet is dead.
      * Note: Standing in an area near the exits to the outer path may trigger mobs of monsters to spawn. At 5 minute intervals, the trigger is reset. These can make it difficult to drag Baphomet around and should be killed as soon as possible after they spawn.
        * The 5 min timer is independent of the spawn actually being activated. for example, it is possible to active the spawn point at 4 min 59 sec, and then again at 5 min 1 sec, yielding two mobs in the space of 2 seconds.

### Rewards <a href="#rewards" id="rewards"></a>

Upon killing [Great Demon Baphomet](http://db.irowiki.org/db/monster-info/1929/), one of the possible drop items is a [Cursed Baphomet Doll](http://db.irowiki.org/db/item-info/6004/), which is used to make the account-bound headgear

| npc create large flaming bapho horn : 2\@mir 78 70 |
| -------------------------------------------------- |
| 3 Cursed Baphomet Doll                             |
| 1 Magestic Goat \[1]                               |
| 1 Crescent Scythe \[1]                             |
| 10 Emperium                                        |
| 10,000,000 Zeny                                    |

<figure><img src="/files/kqdpYjAihjkFFIqGsUmW" alt=""><figcaption></figcaption></figure>

| Slotting And Enchantment |                                                            |
| ------------------------ | ---------------------------------------------------------- |
| Flaming Bapho Horn \[1]  |                                                            |
| Slotting Require         | Cursed Baphomet Doll 3x + Zeny 7.500.000 Sucess Chance 70% |

| Flaming Baphomet Horn \[1] Enchantment       |                                                                                              |
| -------------------------------------------- | -------------------------------------------------------------------------------------------- |
| Slot 1 \[Card] need to pay 2.500.000 per try | Stats +1 STR/AGI/INT/VIT/DEX/LUK                                                             |
| slot 2 \[Card] need to pay 5.000.000 per try | Aspd/Atk/Reduce All Element 1\~2%/Crit Damag/Atk 10\~25/Reduce All Race 1\~2%/Inc Long 1\~2% |
| Reset Enchantment                            | Silvervine 10pcs                                                                             |

<h3 id="monster_list" align="center">Monster List</h3>

* 1st Floor
  * 40 [Wraith Dead](http://db.irowiki.org/db/monster-info/1291/)
  * 40 [Flame Skull](http://db.irowiki.org/db/monster-info/1869/)
  * 20 [Khalitzburg](http://db.irowiki.org/db/monster-info/1132/)
  * 40 [Skeleton General](http://db.irowiki.org/db/monster-info/1290/)
  * 30 [Evil Druid](http://db.irowiki.org/db/monster-info/1117/)
  * 30 [Wind Ghost](http://db.irowiki.org/db/monster-info/1263/)
  * 20 [Lude](http://db.irowiki.org/db/monster-info/1509/)
  * 10 [Banshee](http://db.irowiki.org/db/monster-info/1867/)
  * 20 [Ancient Mimic](http://db.irowiki.org/db/monster-info/1699/)
  * 40 [Zombie Master](http://db.irowiki.org/db/monster-info/1298/)
* 2nd Floor
  * Monsters from first floor
  * [Unsealed Baphomet](http://db.irowiki.org/db/monster-info/1929/)


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