# 𝐎𝐑𝐂'𝐒 𝐌𝐄𝐌𝐎𝐑𝐘

<p align="center">Instance NPC: 2@mir 79 80 acess through @instance or Maintown Instance NPC</p>

<div data-with-frame="true"><figure><img src="/files/u6gKYPSLURYKc4euzvZB" alt=""><figcaption></figcaption></figure></div>

1. With 2 or more people in your [Party](https://irowiki.org/wiki/Party), the party leader needs speak with *Dimensional Gorge Piece* (gef\_fild10 242, 202) to "Reserve the Orc's Memory".

2. After the dungeon is created, speak to the *Dimensional Gorge Piece* to "Enter the Dungeon".
   * Note: A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again with with the shortcut Alt+B.
   * Note 2: There is a 2 hour time limit for completing the quest before the instance is destroyed.

3. Once inside, the party leader must speak to Kruger (1\@orcs 180,29) to start the instance.

4. To pass each zone on the first map, you must kill the *Enchanted Orc* in that zone (Enchanted Orcs are identical to [Orc Warriors](http://db.irowiki.org/db/monster-info/1023/)). Kruger explains that each non-enchanted orc you kill will cause a [High Orc](http://db.irowiki.org/db/monster-info/1213/) to spawn near the exit.
   * Depending on the challenge you wish to face, you may kill only the Enchanted Orc, or instead kill everything. If enough Orcs are killed, a large mob of [Stalatic Golem](http://db.irowiki.org/db/monster-info/1278/) will spawn at the end of the 4th zone.

5. The first *Enchanted Orc* spawns at (142, 87). Killing it opens a portal at (168, 125).

6. The second *Enchanted Orc* spawns near (106, 108). Killing it opens a portal at (89, 94).

7. The third *Enchanted Orc* spawns at (32, 44). Killing it opens a portal at (38, 105).

8. The fourth *Enchanted Orc* spawns near (24, 178). Killing it opens a portal at (21, 189). All monsters on 1\@orcs will de-spawn as soon as the last *Enchanted Orc* dies.

9. On the second map, speak to Kruger again (2\@orcs 35, 169). He explains that you will need to extinguish the Braziers to proceed to the next zone.

   * As before, depending on the challenge you wish to face, you may kill only the specific guards, or instead kill everything. If enough Orcs are killed, a large mob of [Wraiths](http://db.irowiki.org/db/monster-info/1192/) will spawn at the end of the 4th zone.
   * Each [Orc Zombie](http://db.irowiki.org/db/monster-info/1153/) killed will respawn as an [Orc Archer](http://db.irowiki.org/db/monster-info/1189/).
   * Each [Orc Skeleton](http://db.irowiki.org/db/monster-info/1152/) killed will respawn as a [High Orc](http://db.irowiki.org/db/monster-info/1213/).

10. The Braziers in the first zone are at (27, 164), (55, 154), (108, 145), and (99, 179). After being activated in order, *The Chief Orc of Safeguards* will spawn at (110, 156). Killing him will open a portal at (48, 100).

11. The Braziers in the second zone are at (35, 92), (33, 70), (71, 30), and (84, 50). After being activated in order, *Orc Sniper* will spawn at (67, 64). Killing him will open a portal at (101, 55).

12. The Braziers in the third zone are at (143, 144), (162, 134), (145, 116), and (137, 98). After being activated in order, *Depraved Vengeful Orc Spirit* will spawn at (156, 147). Killing him will open a portal at (167, 104).

13. After the *Depraved Vengeful Orc Spirit* dies, a *Depraved* [*Orc Hero*](http://db.irowiki.org/db/monster-info/1087/) and *Shaman Cargalache* will spawn in the 4th zone.

14. When *Shaman Cargalache* dies, all monsters on 2\@orcs will de-spawn (except the Anophles and Orc Hero).

    * Note: If *Shaman Cargalache* dies at the same moment as another Orc, a bug may prevent the de-spawn.\ <br>

      <figure><img src="/files/3N8gRvwAtvushmjp8UGL" alt=""><figcaption></figcaption></figure>
    * Orc are showed in Blue

      • Braziers in yellow, Bosses are Blue\ <br>

      <figure><img src="/files/SmLonwBDvUhjoi6qfIaT" alt=""><figcaption></figcaption></figure>

    **REWARD**<br>

    | FAKE ORC HERO                                                                          |                           |
    | -------------------------------------------------------------------------------------- | ------------------------- |
    | chance drop Ring of Fallen \[0] < MHP +200> 1.5%, Ring of Calamity \[0 ]\<SP+150> 1.5% | Orc Token Drop Chance 35% |

    \
    **Ring of Fallen and Ring of Calamity can be Crafted**\
    \
    **NPC Location :** 2\@mir 78 84<br>

| Ring of Fallen / Ring of Calamity Creation |
| ------------------------------------------ |
| 15 Orc Token + 10,000,000 Zeny             |

<br>

| 1st Enchant: 20 Orc's Fang (922) + 1,500,000z |
| --------------------------------------------- |
| 2nd Enchant: 20 Orc's Fang (922) + 1,500,000z |

| Rate of Enchantment                                                   |
| --------------------------------------------------------------------- |
| 1st Enchant Chance 90% Sucess Rate \<Destroyed if fail>               |
| 2nd Enchnant Chance 70% Sucess Rate \<Destroyed if fail>              |
| You can use Silvervine 10x to guarentee if fail item will not be lost |

You can choose which enchantment you want Physical, Magical, Range\ <br>

| Physical                   |              |
| -------------------------- | ------------ |
| 2nd Enchant                | 1st Enchant  |
| Fighting Spirit Lv3 (4809) | STR+1 (4700) |
| Fighting Spirit Lv4 (4808) | STR+2 (4701) |
| Fighting Spirit Lv5 (4820) | STR+3 (4702) |
| Sharp Lv1 (4818)           | AGI+1 (4730) |
| Sharp Lv2 (4817)           | AGI+2 (4731) |
| Sharp Lv3 (4816)           | AGI+3 (4732) |
| ATK+1% (4819)              | VIT+1 (4740) |
| ATK+2% (4766)              | VIT+2 (4741) |
| ASPD+1 (4807)              | VIT+3 (4742) |

| Magical               |              |
| --------------------- | ------------ |
| 2nd Enchant           | 1st Enchant  |
| Spell Lv1             | INT+1 (4710) |
| Spell Lv2             | INT+2 (4711) |
| Spell Lv3 (4813)      | INT+3 (4712) |
| MaxSP+1% (4929)       | DEX+1 (4720) |
| Archbishop Lv2 (4850) | DEX+2 (4721) |
| Archbishop Lv3 (4851) | DEX+3 (4722) |
| MATK Lv1 (4760)       | VIT+1 (4740) |
| MATK+1% (4883)        | VIT+2 (4741) |
|                       | VIT+3 (4742) |

| Range                    |              |
| ------------------------ | ------------ |
| 2nd Enchant              | 1st Enchant  |
| Fatal (29047)            | AGI+1 (4730) |
| Fatal Lv1 (4863)         | AGI+2 (4731) |
| Fatal Lv2 (4864)         | AGI+3 (4732) |
| Sharp Lv1 (4818)         | DEX+1 (4720) |
| Sharp Lv2 (4817)         | DEX+2 (4721) |
| Sharp Lv3 (4816)         | DEX+3 (4722) |
| Expert Archer Lv1 (4832) | LUK+1 (4750) |
| ASPD+1 (4807)            | LUK+2 (4751) |
|                          | LUK+3 (4752) |

| [*Instances*](https://irowiki.org/wiki/Instance) |
| ------------------------------------------------ |


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